When you sit down to play a tabletop RPG, your initial thought is on what character you are going to play. After that you think about who you are playing with, what characters they are playing, and how your characters will interact. Over the series of a campaign, your bonds with the other characters become almost more important than whatever the game designer can throw at you. What happens, though, if you take away the stability of a static party? What if you make a campaign where the world progresses every game, regardless of whether you are at the table or not? I want to test this with a new campaign.[Read more…]
Semi-regularly, The Nephalope leads our crew of GigglePuddle, Lenny, and myself in a crazy D&D adventure on her Twitch channel. If you’ve not been watching, my character is Tintinelle, a Paladin of Lliira the Joybringer who has recently picked up a Rogue-ish tendency. We’re currently transitioning from the Dragon Heist campaign into the Dungeon of the Mad Mage campaign, which will have our crazy crew entering Undermountain for various adventures.